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Latest Cheats and Hints:
While playing the game, press ~ to display the console window. Type "devmap mak" and press [Enter] to enable cheat mode. Then, type one of the following codes at the console window and press [Enter] to activate the corresponding cheat function:
| Result | Cheat Code |
| God mode | god |
| Double health and can survive one grenade explosion | demigod |
| All weapons | give all |
| Disable AI | notarget |
| No clipping mode | noclip |
| Flight mode | ufo |
| Teleport to a node | jumptonode |
| List maps | mapname |
| Change maps | devmap [map name] |
| Commit suicide | kill |
Reach Level 32 to unlock Veteran mode, which is a Co-op mode with much tougher enemies.
Successfully complete Campaign mode to unlock Zombie mode, which is a four-player Co-op mode against endless waves of Nazi zombies.
Successfully complete the indicated task to unlock the corresponding weapon or weapon attachment:
Bolt Action Rifles
- Springfield: Reach Level 4.
- Bayonet: Successfully complete Marksman Challenge 1 (increases melee attack range).
- Rifle Grenade: Successfully complete Marksman Challenge 2 (grenade launcher attachment, replaces Perk 1 slot).
- Arisaka: Reach Level 4.
- Sniper Scope: Successfully complete Marksman Challenge 1 (increases accuracy and range).
- Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
- Rifle Grenade: Successfully complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot).
- Mosin-Nagant: Reach Level 21.
- Kar98k: Reach Level 41.
- PTRS-41: Reach Level 57.
Rifles
- SVT-40: Reach Level 4.
- Flash Hider: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
- Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
- Telescopic Sight: Successfully complete Marksman Challenge 3 (enhanced telescopic sight).
- Gewehr 43: Reach Level 7.
- Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
- Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
- Telescopic Sight: Successfully complete Marksman Challenge 3 (enhanced telescopic sight).
- Rifle Grenade: Successfully complete Marksman Challenge 4 (grenade launcher attachment, replaces Perk 1 slot).
- M1 Garand: Reach Level 17.
- STG-44: Reach Level 37.
- M1A1 Carbine Reach Level 65.
Sub Machine Guns
- Thompson: Reach Level 4.
- Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
- Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
- Round Drum: Successfully complete Marksman Challenge 3 (increased ammunition capacity).
- MP40: Reach Level 10
- Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
- Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
- Dual Magazine: Successfully complete Marksman Challenge 3 (increased ammunition capacity).
- Type 100: Reach Level 25.
- Ppsh: Reach Level 41.
Shotguns
- M1897 Trench Gun: Reach Level 4.
- Grip: Successfully complete Marksman Challenge 1 (vertical foregrip to reduce recoil, replaces Perk slot 1).
- Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
- Double Barreled Shotgun: Reach Level 29.
Machine Guns
- Type 99: Reach Level 4.
- Bipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy).
- Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
- BAR: Reach Level 4.
- Bipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy).
- DP-28: Reach Level 13.
- MG 42: Reach Level 33.
- FG 42: Reach Level 45.
- Browning M1919: Reach Level 61.
Pistols
- Colt M1911: Reach Level 4.
- Nambu: Reach Level 4.
- Walther P38: Reach Level 4.
- Tokrev TT-33: Reach Level 21.
- .357 Magnum: Reach Level 49.
Primary Grenades
- Frag: Reach Level 4.
- N 74 ST: Reach Level 4.
- Molotov Cocktail: Reach Level 10.
Special Grenades
- Smoke: Reach Level 4.
- Tabun Gas: Reach Level 4.
- Signal Flare: Reach Level 4.
Reach the indicated Prestige rank to unlock the corresponding extra custom weapon slot:
- 6: First Prestige
- 7: Second Prestige
- 8: Fourth Prestige
- 9: Seventh Prestige
- 10: Tenth Prestige
Successfully complete the indicated task to unlock the corresponding perk:
Perk Slot 1
- Special Grenade x3: Reach Level 4 (three special grenades, no smoke).
- Satchel Charge x2: Reach Level 4 (two remote detonation explosives).
- M9A1 Bazooka x2: Reach Level 4 (bazooka with two rockets).
- Bomb Squad: Reach Level 16.
- Bouncing Betty x2: Reach Level 24.
- Bandolier: Reach Level 40.
- Primary Grenade x2: Reach Level 44.
- M2 Flamethrower: Reach Level 65.
Perk Slot 2
- Stopping Power: Reach Level 4 (increased bullet damage).
- Fireworks: Reach Level 4 (higher explosive weapon damage).
- Flak Jacket: Reach Level 4 (reduce explosive damage).
- Gas Mask: Reach Level 4 (protect against Tabun Gas).
- Juggernaut: Reach Level 4 (increased health).
- Camouflage: Reach Level 12.
- Sleight Of Hand: Reach Level 28.
- Shades: Reach Level 32.
- Double Tap: Reach Level 36.
- Overkill: Reach Level 56.
Perk Slot 3
- Deep Impact: Reach Level 4 (deeper bullet penetration).
- Extreme Conditioning: Reach Level 4 (sprint for longer distances).
- Steady Aim: Reach Level 4 (increased hip fire accuracy).
- Toss back: Reach Level 6 (reset fuse of picked up grenades).
- Second Chance: Reach Level 9 (revive downed allies).
- Martyrdom: Reach Level 20.
- Fireproof: Reach Level 48.
- Dead Silence: Reach Level 52.
- Iron Lungs: Reach Level 60.
- Reconnaissance: Reach Level 64.
Vehicle Perks
- Water Cooler: Reach Level 4 (decreased turret overheat).
- Greased Bearings: Reach Level 4 (increased turret rotation speed).
- Ordnance Training: Reach Level 12.
- Lead Foot: Reach Level 28.
- Coaxial Machine Gun: Reach Level 40.