CALL OF DUTY 5: WORLD AT WAR

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Latest Cheats and Hints:

  • Cheat Codes

    While playing the game, press ~ to display the console window. Type "devmap mak" and press [Enter] to enable cheat mode. Then, type one of the following codes at the console window and press [Enter] to activate the corresponding cheat function:

    Result Cheat Code
    God mode god
    Double health and can survive one grenade explosion demigod
    All weapons give all
    Disable AI notarget
    No clipping mode noclip
    Flight mode ufo
    Teleport to a node jumptonode
    List maps mapname
    Change maps devmap [map name]
    Commit suicide kill

  • Veteran mode

    Reach Level 32 to unlock Veteran mode, which is a Co-op mode with much tougher enemies.

  • Zombie mode

    Successfully complete Campaign mode to unlock Zombie mode, which is a four-player Co-op mode against endless waves of Nazi zombies.

  • Bonus weapons

    Successfully complete the indicated task to unlock the corresponding weapon or weapon attachment:

    Bolt Action Rifles

      Springfield: Reach Level 4.
      Bayonet: Successfully complete Marksman Challenge 1 (increases melee attack range).
      Rifle Grenade: Successfully complete Marksman Challenge 2 (grenade launcher attachment, replaces Perk 1 slot).
      Arisaka: Reach Level 4.
      Sniper Scope: Successfully complete Marksman Challenge 1 (increases accuracy and range).
      Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
      Rifle Grenade: Successfully complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot).
      Mosin-Nagant: Reach Level 21.
      Kar98k: Reach Level 41.
      PTRS-41: Reach Level 57.

    Rifles

      SVT-40: Reach Level 4.
      Flash Hider: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
      Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
      Telescopic Sight: Successfully complete Marksman Challenge 3 (enhanced telescopic sight).
      Gewehr 43: Reach Level 7.
      Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
      Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
      Telescopic Sight: Successfully complete Marksman Challenge 3 (enhanced telescopic sight).
      Rifle Grenade: Successfully complete Marksman Challenge 4 (grenade launcher attachment, replaces Perk 1 slot).
      M1 Garand: Reach Level 17.
      STG-44: Reach Level 37.
      M1A1 Carbine Reach Level 65.

    Sub Machine Guns

      Thompson: Reach Level 4.
      Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
      Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
      Round Drum: Successfully complete Marksman Challenge 3 (increased ammunition capacity).
      MP40: Reach Level 10
      Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
      Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
      Dual Magazine: Successfully complete Marksman Challenge 3 (increased ammunition capacity).
      Type 100: Reach Level 25.
      Ppsh: Reach Level 41.

    Shotguns

      M1897 Trench Gun: Reach Level 4.
      Grip: Successfully complete Marksman Challenge 1 (vertical foregrip to reduce recoil, replaces Perk slot 1).
      Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
      Double Barreled Shotgun: Reach Level 29.

    Machine Guns

      Type 99: Reach Level 4.
      Bipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy).
      Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
      BAR: Reach Level 4.
      Bipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy).
      DP-28: Reach Level 13.
      MG 42: Reach Level 33.
      FG 42: Reach Level 45.
      Browning M1919: Reach Level 61.

    Pistols

      Colt M1911: Reach Level 4.
      Nambu: Reach Level 4.
      Walther P38: Reach Level 4.
      Tokrev TT-33: Reach Level 21.
      .357 Magnum: Reach Level 49.

    Primary Grenades

      Frag: Reach Level 4.
      N 74 ST: Reach Level 4.
      Molotov Cocktail: Reach Level 10.

    Special Grenades

      Smoke: Reach Level 4.
      Tabun Gas: Reach Level 4.
      Signal Flare: Reach Level 4.

  • Extra custom weapon slots

    Reach the indicated Prestige rank to unlock the corresponding extra custom weapon slot:

      6: First Prestige
      7: Second Prestige
      8: Fourth Prestige
      9: Seventh Prestige
      10: Tenth Prestige

  • Perks

    Successfully complete the indicated task to unlock the corresponding perk:

    Perk Slot 1

      Special Grenade x3: Reach Level 4 (three special grenades, no smoke).
      Satchel Charge x2: Reach Level 4 (two remote detonation explosives).
      M9A1 Bazooka x2: Reach Level 4 (bazooka with two rockets).
      Bomb Squad: Reach Level 16.
      Bouncing Betty x2: Reach Level 24.
      Bandolier: Reach Level 40.
      Primary Grenade x2: Reach Level 44.
      M2 Flamethrower: Reach Level 65.

    Perk Slot 2

      Stopping Power: Reach Level 4 (increased bullet damage).
      Fireworks: Reach Level 4 (higher explosive weapon damage).
      Flak Jacket: Reach Level 4 (reduce explosive damage).
      Gas Mask: Reach Level 4 (protect against Tabun Gas).
      Juggernaut: Reach Level 4 (increased health).
      Camouflage: Reach Level 12.
      Sleight Of Hand: Reach Level 28.
      Shades: Reach Level 32.
      Double Tap: Reach Level 36.
      Overkill: Reach Level 56.

    Perk Slot 3

      Deep Impact: Reach Level 4 (deeper bullet penetration).
      Extreme Conditioning: Reach Level 4 (sprint for longer distances).
      Steady Aim: Reach Level 4 (increased hip fire accuracy).
      Toss back: Reach Level 6 (reset fuse of picked up grenades).
      Second Chance: Reach Level 9 (revive downed allies).
      Martyrdom: Reach Level 20.
      Fireproof: Reach Level 48.
      Dead Silence: Reach Level 52.
      Iron Lungs: Reach Level 60.
      Reconnaissance: Reach Level 64.

    Vehicle Perks

      Water Cooler: Reach Level 4 (decreased turret overheat).
      Greased Bearings: Reach Level 4 (increased turret rotation speed).
      Ordnance Training: Reach Level 12.
      Lead Foot: Reach Level 28.
      Coaxial Machine Gun: Reach Level 40.

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